New World PTR Patch Notes: Rise of the Angry Earth Updates

New World PTR Patch Notes: Rise of the Angry Earth Updates

Are you ready for the next big expansion in New World? Brace yourselves, because the PTR Patch Notes for Rise of the Angry Earth have just landed, and they’re packed with exciting updates, changes, and fixes to enhance your gaming experience. Let’s dive right into the details in this comprehensive blog post!

New World PTR Latest Features and Notable Fixes

  • Mangled Heights and Malevolence have undergone a transformation into solo landmarks.
  •  The Brightwood tavern keeper’s appearance has received a fresh update.
  • Housing enthusiasts rejoice! You can now pick up the Banana Pile in your abode.
  • The last chest now unlocks for all players as intended.
  • Commander Marius’s fireballs now reliably hit their intended targets.
  • Invasion and Outpost Rush AI levels have been adjusted to accommodate player power increases.

Fixes:

  • The frustrating quest “Out of His Misery” progression issue has been vanquished.
  •  Brimstone Glyphs are no longer playing hide and seek; they now appear in their rightful locations.
  •  The “Waste Not, Want Not” quest text has been polished for a consistent experience.
  •  The quest “Something to Celebrate” no longer has issues with its description and quest marker.
  •  Killing an Unhallowed Devout will now count toward your quest progress in “A King’s Defense.”
  • The Blue Ray around the Cannon Ball no longer appears pixelated.
  •  Admiral Blackpowder’s final lines will no longer cut out prematurely.
  •  Tribune Elias, Master of Hounds, has regained the ability to deal melee damage.

New World PTR Combat Changes:

General:
– Weaken status effects now affect acid damage.
– Runeglass of Sighted Carnelian Gems no longer causes taunts to skip when slotted into Weapons.
– The annoying client/server desyncs caused by certain attack chains have been resolved.
– Self-healing in PvP modes has been reduced by 10%, and consumable healing is down by 20%.
– Medium and Heavy equip loads now offer increased dodge distance.
– Medium dodge animations have been improved for smoother transitions to sprint.
– Cooldown limits have been set for lifesteals on various weapons and perks.
– The 250 STR attribute bonus now applies to the entire basic melee attack.
– New Attribute Bonus nodes at 25 and 350 have been introduced.
– DEX 300 attribute bonus now cleanses CC status effects on weapon swap with a 15s cooldown.
– HP gain from leveling and CON has been adjusted to account for gear score and level increases.

 Damage Changes:

– Ranged and magic weapons have received global base damage increases for PvE, with corresponding reductions in PvP to maintain balance.
– Musket base damage increased in PvE and decreased in PvP.
– Bow base damage increased in PvE and decreased in PvP.
– Blunderbuss base damage increased in PvE and decreased in PvP.
– Inherent crit damage reduction based on equip load (Light -15%, Medium -20%, Heavy -25%) has been added.
– Diminishing returns on damage bonus modifiers from attributes have been slightly increased from 351 to 500.

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New World Game Weapon-Specific Changes:

Sword & Shield:
– Slow from Leaping Strike no longer refreshes from damage over time ticks.
– Lower Tier Shields now have appropriate block stamina damage compared to higher Tier Shields.

Ice Gauntlet:
– Wind Chill and Ice Spikes are now treated as ranged attacks.

Bow:
– The “Catch Me if You Can” buff no longer sticks to players indefinitely.
– Splitting Grenade no longer cancels Mortar Charge without cooldown.
– Basic shots fired from 10m to 14m away no longer experience damage falloff.
– The Blunderbuss now starts fully loaded when equipped.

Rapier:
– Controlled breathing passive for the Rapier no longer triggers off some damage over time ticks.
– The Rapier’s Flurry animation no longer cancels to cast Tondo twice.

Musket:
– Musket now uses projectiles instead of hitscan.
– Musket projectiles now penetrate through targets.
– Musket accuracy has been significantly increased.
– Several passives and upgrades for the Musket have been adjusted to reflect these changes.

Traps:
– Traps now deal damage when triggered.
– Traps now persist in the world for 30 seconds instead of 20 seconds.

Sticky Bomb:
– Sticky Bomb no longer immediately throws upon button press.
– Sticky Bomb projectile spawn location and trajectory have been adjusted.

Power Shot:
– Power Shot damage increased to 170%.
– Added additional damage against hostile AI targets.
– 1-second cooldown when switching between Power Shot and Powder Burn without firing.

Perks:
– Perks have been reworked across the board to provide more usable options and reduce redundancy.

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Rise of the angry earth Game Mode Updates:

Outpost Rush:
– Players now scale to GS 675 in Outpost Rush.
– Structure HP in Invasions, Wars, and Outpost Rush has been increased to account for player power increases.
– Interact prompt for reloading turrets now displays the correct item count.
– Corrupted Portal UI event no longer displays after the match ends.

PvP Reward Changes:
– PvP XP and Azoth Salt now rewarded for player kills in the Open World.
– Loot drop chances adjusted based on player lifetime in the Open World.
– Azoth Salt reward for reaching PvP Rank 200 increased to 5,000.

General:
– Maximum Gear Score raised from 625 to 700.
– Maximum Crafting level increased from 200 to 250.
– Weapon Mastery leveling requirements reduced by roughly 30%.
– Family-based Ward potions now have increased durations.
– Luck Bonus of the Springtide Dram adjusted for consistency.
– Loot Biasing introduced to skew loot drops based on player attributes.

Seasons:
– Ability to pin up to 3 Season Journey tasks, Challenges, or Activities added.
– Wild Card stamp system introduced, allowing players to earn and use Wild Card stamps on their Activity Card.

Get ready to explore the exciting changes and updates in “Rise of the Angry Earth.” Stay tuned for more information and be sure to check out the full PTR Patch Notes for all the nitty-gritty details. We can’t wait to see you in the world of New World!

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